Tuesday, February 24, 2009

The History

The Video Game Wrestling Alliance began in 1998 as a humble independent wrestling organization which operated out of Bay City, Michigan. It was quickly recognized by the Hungarian Video Game Wrestling Association, and sanctioned with a championship, the Hungarian Commonwealth People's Heavyweight Championship of the World. Other titles soon followed, including the International Tag Team Grand Prix and the Mid-Atlantic States Championship. Soon, the National Wrestling Alliance took notice, and their N.W.A. Jr. Heavyweight Championship of the World was contested almost exclusively in the VGWA until late '99, when the N.W.A. severed ties with the VGWA. As time passed, the VGWA added a Hardcore Championship to satisfy the bloodthirsty attitudes of 1990's wrestling fans. The Tully Blanchard Memorial Missouri National T.V. Title, another regional championship, was added to the mix in early 1999, despite the fact that Tully Blanchard had not passed away. While the title has since become defunct, Blanchard continues to live to this day.

As the 90's drew to a close, Vincent McMahon's WWF was wreaking havoc on the pro wrestling landscape, virtually destroying the territorial system as it swallowed up promotion after promotion. In order to secure their continued survival, the VGWA worked out a deal with the WWF, and the Hungarian Title became unified with the WWF Championship. It was around this time that the title gained Intergalactic status, having been defended not only on earth, but in the stratosphere. The International Tag Team Grand Prix was, by this time, defended exclusively in Japan, and a new championship, the Pageantry of Grace & Style that is Tag Team Wrestling, was created. The Hardcore Championship was also defended strictly in Japan, and was soon unified with the F.M.W. Title. As the Mid-Atlantic States territory began to promote less shows, the title was merged with the Florida States Championship to become the Unified Mid-Atlantic Florida States Championship, and was granted World Title status by Pro Wrestling Illustrated. The Missouri National T.V. Champion, Frenchy Bearclaw, took the title with him to Canada, where it was renamed the Canadian National T.V. Title. It's current wherabouts are unknown. The Unified WWE/VGWA created another new title, the International Sattelite Television Championship of the World.

As time continued to pass, the wrestling boom of the 90's gave way to a drought period. The VGWA promoted less and less shows, until finally ceasing all house shows and pay-per-views sometime in mid-2002. While they never officially declared themselves out of business, "Big Dutht" Billy Rhodth, who at that time was the reigning Unified WWE/Hungarian Intergalactic Champion, last defended his title on April 9, 2001.In early 2004, the three major shareholders of VGWA stock, "Kingpin" Billy LaLonde, "Widowmaker" Mike Todd and "The Polish Prince" Chad Derdowski worked out a deal with "The Millionaire" Matt Welz to buy all remaining shares of stock from Vincent K. McMahon, and put the VGWA back in business. On April 9, 2005, exactly four years to the day after the last VGWA show, Ultraclash '05 was held! Fans rejoiced, and the VGWA was back!Soon after, the VGWA severed all ties with the WWF and was once again recognized by the Hungarian Video Game Wrestling Association. "Big Dutht" Billy Rhodth put the title on the line, and it was won by Chad Derdowski, setting a new record! The title changed hands several times, before finally being won by Diamond Dallas Derdowski, who then went on to defeat International Swedish Fish Champion "Millionaire" Matt Welz to unify all disputed titles and create the Undisputed Hungarian Commonwealth People's Heavyweight Championship of the World, which once again became the flagship of the organization.

Some time later, a rift began to grow within the Board of Directors. Several members of the board aligned themselves with a group of renegade promoters to split away from the VGWA and form the Nintendo Wrestling Association. They broke rank and held a tournament to declare their own champion - a World's Heavyweight Champion. Under the guidance of Charles "Stinkyteats" Wheezleton, the new promotion flourished and professional video game wrestling reached new heights. Wheezleton was incredibly proud of his accomplishments and pleased that he was able to successfully end the stranglehold the VGWA had on the fantasy wrestling world. But as the saying goes, pride goeth before the fall...

The death of Charles Wheezleton, along with a variety of scandals, left the NWA nearly bankrupt. As it turned out, the VGWA had also fallen on hard times and the two merged to form an even stronger organization.

Once again, the Video Game Wrestling Alliance is the world's premire fantasy professional video game wrestling organization. It has been restructured to act as a governing body over a large group of wrestling territories, which include Fantasy Unlimited Championship Rasslin' , the Frontier Anarchy Grappling Syndicate and many more. Each promotion has it's own board of directors, all of whom answer to the VGWA Board of Directors. Also, each promotion has it's own set of championships, but above all is the World's Heavyweight Championship - the pinnacle. The World's Championship is not relegated to one particular territory; instead, it travels from league to league as the top contenders all vie for their chance at the top of the mountain.

If you are interested in participating in professional fantasy wrestling, please send an e-mail to fucrasslin@gmail.com Thank you for your support!